With the recent arrival, late 2020, of Apple computers with their new Silicon (M1) processors, this blog post contains important information for people with a new Apple M1 computer and who are also using Adobe Photoshop with or without third party software and plugins. The new M1 architecture is very promising but at the same time it has some consequences for how traditional Intel-based plugins like our panels, but also how PS in general will function.
These days, many photographers are using Photoshop plugins, such as our B&W Artisan Pro panel or panels from other developers like the TK7 panel from Tony Kuyper or Silver Efex Pro2, to enhance or simplify their post-processing. The new M1 processors are very promising but at the same time there are some consequences for how traditional Intel-based plugins like our panels, but also how PS in general will operate on M1 machines. With the recent arrival, late 2020, of Apple computers with their new Silicon (M1) processors, the information in this blogpost has important information for people with a new Apple M1 computer.
The following has previously been announced and described on our BWvision Forum. For the latest updates on this topic, I would highly recommend keeping up-to-date on our forum but I believe it’s important to also post it here. Here’s the direct thread on this topic on our forum.
With the release of the Apple M1 computers (Silicon Mac), late 2020, Adobe had to adapt their photo editing software to the new Apple architecture. If you’re a Photoshop CC user then this has the following consequences:
- If you have the Apple M1 Silicon Mac (latest Apple Mini, Macbooks and iMac not running on Intel processors) and PS CC 22.3:
CEP extensions (Intel-based plugins/panels like the B&W Artisan Pro and Quick Mask Pro panels, and other similar panels from other panel manufacturers that can be found and activated via PS > Window > Extensions (legacy)) will not be available anymore if you run Photoshop natively (using the M1 capabilities). Only so-called UXP panels are available with PS CC 22.3 in combination with Apple M1 machines.
You can still have access to Intel-based panels/plugins, by working under Rosetta emulation mode by going to Finder > Right-click the PS CC app there > select Get info > check Rosetta emulation. Then run PS again. You will find the first time of starting up PS will be slower but this will go back to normal in subsequent start ups of PS CC.
- If you have the Apple M1 Silicon Mac (latest Apple Mini, Macbooks and iMac not running on Intel processors) and use PS CC earlier than 22.3:
All plugins can be accessed.
- If you are on Apple machines with Intel processors and all Windows machines and PS CC 22.3 or older (provided it’s supported by Adobe):
All plugins can be accessed.
Note the various caveats/known issues, listed on the Adobe website for working with specific versions of PS with Mac OS operating systems, regardless of the processor in use.
Additional Background Info Provided by Adobe and Apple
1.Known issues Adobe with Apple M1: https://helpx.adobe.com/photoshop/kb/photoshop-for-apple-silicon.html#native-known-issues
2.Info on Rosetta for M1 and how to install or open: https://support.apple.com/en-us/HT211861
3.Some info on UXP panels (Apple Silicon will only work with UXP based panels): https://www.adobe.io/photoshop/uxp/
For Windows users nothing changes with the latest versions of PS CC if you are a user of our panels or any other CEP panels/plugins from other developers.
For Apple users with Mac computers running on Intel processors nothing changes with the latest versions of PS CC if you’re a user of our panels or any other CEP panels/plugins from other developers.
For Apple users with the latest Mac computers running on the recently released M1 processors and using PS CC 22.3: you can run under Rosetta emulation as described above to access the (CEP) panels or stay with earlier PS CC 22.x versions.
To make our panels future proof we will also work on UXP panels but this will take some time because there are still various incompatibilities between Adobe products and the functionality on Apple M1 machines compared to other machines. This apart from the fact, it takes some time for us to develop it.
This message/thread will be continuously updated on our forum when there are new developments/insights.
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